Classes for Deathmatch Class

RESERVE NEWBERRY

Soldier

Life – 100

Maximum Shield – 100

Value – 1 points

Special Trait – none

Primary weapon

“Battle Rifle”

Semi Auto

Damage – 15

Rate of fire – 600rpm

24 shots 14 reloads

Secondary weapon

“Ouroboros” 

Full Auto

Gives 2 reloads per shot*

Rate of fire – 500rpm

15 shots 0 reloads

*Ouroboros cannot give reloads to the Kraber .50cal

 

Soldier is a support/offensive class. You can give more ammo to your team and take risky shots. While your point value is low your team value is high

 

Recommended use

Frontline in the action. Cause as much damage to the enemy team as you can. Target the people causing the most trouble for your team, take out supports. Killing a heavy once is the same as killing you 5 times

Weakness

You are statistically the weakest class any direct 1v1 you have with someone with the same health will prove to be a challenge.

Shielder

Life – 100

Maximum Shield – 150

Value – 2 points

Special Trait – higher maximum shield

Primary weapon

“Beam Shot”

Full Auto

Damage – 14

Rate of fire – 500rpm

30 shots 12 reloads

Secondary weapon 

“Mjolnir”

Full Auto

Shields – 8 per hit

Rate of fire – 500rpm

30 shots 12 reloads

 

Shielder is a support class that focuses on Shielding teammates and targeting shielded members on the enemy team as your primary weapon ignore enemy shields

 

Recommended use

Midline with medics shielding teammates who need it or are calling for it find long lines of sight for your team to shield them while targeting the people on the enemy team who are shielded 

Weakness

Your weapon has the slowest time to kill. You really shine by eliminating the shield people on the enemy team or by saving your team with your shields 

Medic

Life – 100

Maximum Shield – 100

Value – 3 points

Special Trait – 10s health regen

Primary weapon

“Burst Rifle Medic”

3-round Burst

Damage – 14

Rate of Fire – 550

24 shots 13 reloads

Secondary weapon

“Medic Laser”

Full Auto

Healing – 5 per hit

Rate of Fire – 500

30 shots 7 reloads

 

Medic is a support class with the Primary dealing freezing damage (slows rate of fire of the person shot) to the Secondary being the best healing gun in the game 

 

Recommended use

Midline with Shielders being mobile to help heal your teammate and shooting the enemy to slow their rate of fire and get some kills any damage taken can be fully healed after 10 seconds so have patience.

Weakness

As a burst your weapon can feel both strong and weak there is no class or situation where you have the firepower advantage. You are the crux of the teamwork aspect a medic who doesn’t work with the team will tank it

Sniper

Life – 100

Maximum Shield – 100

Value – 4 points

Special Trait – 12s health regen

Primary weapon

“Kar98”

Bolt action

Damage – 65

Rate of Fire – 50

8 shots 10 reloads

Secondary weapon

“Tesla Gun”

Charge and release

Damage – 100

Rate of Fire – 50 rpm

10 shots

 

Sniper is a long range offensive class with a slow but hard hitting primary weapon, an instant kill secondary weapon, and health regeneration you are a nightmare for the enemy team

 

Recommended use

Backline solo operators find enemies busy shooting at your teammates and shoot them to make them easier for your team to kill or to finish off those with less health. Use your Tesla gun to heavily damage heavys or instant kill unshielded foes 

Weakness

It is almost impossible to deal with two or more people at one time if you push too far forward you may find yourself quickly overwhelmed and eliminated you are the second most valuable target don’t get greedy

Heavy

Life – 150

Maximum Shield – 150

Value – 5 points

Special Trait – More health/shield

Primary weapon

“Heavy LMG”

Full Auto

Damage – 12

Rate of Fire – 600

100 shots 15 reloads

Secondary weapon

“Desert Eagle”

Semi Auto

Damage – 35

Rate of Fire – 400

9 shots 10 reloads

 

Heavy is the tank class with lots of firepower and health they are the hardest to take down but the most valuable.

 

Recommended use

Frontline with medic or shielder support, hold down positions, cover fire, and quick kills with Desert Eagle. Dont push up alone if the rest of your team is back at respawn

Weakness

Dying is very costly while you have the most health fighting a 1v2 with no healing support you can end up as a free 5 points to the other team