Soldier
Life – 100
Maximum Shield – 100
Value – 1 points
Special Trait – none
Primary weapon
“Battle Rifle”
Semi Auto
Damage – 15
Rate of fire – 600rpm
24 shots 14 reloads
Secondary weapon
“Ouroboros”
Full Auto
Gives 2 reloads per shot*
Rate of fire – 500rpm
15 shots 0 reloads
*Ouroboros cannot give reloads to the Kraber .50cal
Soldier is a support/offensive class. You can give more ammo to your team and take risky shots. While your point value is low your team value is high
Recommended use
Frontline in the action. Cause as much damage to the enemy team as you can. Target the people causing the most trouble for your team, take out supports. Killing a heavy once is the same as killing you 5 times
Weakness
You are statistically the weakest class any direct 1v1 you have with someone with the same health will prove to be a challenge.
Shielder
Life – 100
Maximum Shield – 150
Value – 2 points
Special Trait – higher maximum shield
Primary weapon
“Beam Shot”
Full Auto
Damage – 14
Rate of fire – 500rpm
30 shots 12 reloads
Secondary weapon
“Mjolnir”
Full Auto
Shields – 8 per hit
Rate of fire – 500rpm
30 shots 12 reloads
Shielder is a support class that focuses on Shielding teammates and targeting shielded members on the enemy team as your primary weapon ignore enemy shields
Recommended use
Midline with medics shielding teammates who need it or are calling for it find long lines of sight for your team to shield them while targeting the people on the enemy team who are shielded
Weakness
Your weapon has the slowest time to kill. You really shine by eliminating the shield people on the enemy team or by saving your team with your shields
Medic
Life – 100
Maximum Shield – 100
Value – 3 points
Special Trait – 10s health regen
Primary weapon
“Burst Rifle Medic”
3-round Burst
Damage – 14
Rate of Fire – 550
24 shots 13 reloads
Secondary weapon
“Medic Laser”
Full Auto
Healing – 5 per hit
Rate of Fire – 500
30 shots 7 reloads
Medic is a support class with the Primary dealing freezing damage (slows rate of fire of the person shot) to the Secondary being the best healing gun in the game
Recommended use
Midline with Shielders being mobile to help heal your teammate and shooting the enemy to slow their rate of fire and get some kills any damage taken can be fully healed after 10 seconds so have patience.
Weakness
As a burst your weapon can feel both strong and weak there is no class or situation where you have the firepower advantage. You are the crux of the teamwork aspect a medic who doesn’t work with the team will tank it
Sniper
Life – 100
Maximum Shield – 100
Value – 4 points
Special Trait – 12s health regen
Primary weapon
“Kar98”
Bolt action
Damage – 65
Rate of Fire – 50
8 shots 10 reloads
Secondary weapon
“Tesla Gun”
Charge and release
Damage – 100
Rate of Fire – 50 rpm
10 shots
Sniper is a long range offensive class with a slow but hard hitting primary weapon, an instant kill secondary weapon, and health regeneration you are a nightmare for the enemy team
Recommended use
Backline solo operators find enemies busy shooting at your teammates and shoot them to make them easier for your team to kill or to finish off those with less health. Use your Tesla gun to heavily damage heavys or instant kill unshielded foes
Weakness
It is almost impossible to deal with two or more people at one time if you push too far forward you may find yourself quickly overwhelmed and eliminated you are the second most valuable target don’t get greedy
Heavy
Life – 150
Maximum Shield – 150
Value – 5 points
Special Trait – More health/shield
Primary weapon
“Heavy LMG”
Full Auto
Damage – 12
Rate of Fire – 600
100 shots 15 reloads
Secondary weapon
“Desert Eagle”
Semi Auto
Damage – 35
Rate of Fire – 400
9 shots 10 reloads
Heavy is the tank class with lots of firepower and health they are the hardest to take down but the most valuable.
Recommended use
Frontline with medic or shielder support, hold down positions, cover fire, and quick kills with Desert Eagle. Dont push up alone if the rest of your team is back at respawn
Weakness
Dying is very costly while you have the most health fighting a 1v2 with no healing support you can end up as a free 5 points to the other team